The creator of Demon’s and Dark Souls wants to ‘challenge’ players and make them struggle in his upcoming PS4 title Bloodborne, according to a recent interview.
Hidetaka Miyazaki told the LA Times: “What I want [with Bloodborne] is for our core users to really get the sense of accomplishment and achievement that comes with overcoming the hardest challenges a game can present. That level of challenge will vary depending on who you’re talking to, but it’s that exhilaration moment. ‘You did it! You overcome [sic] a hurdle!’ If they can feel that, I’m happy.
“That’s not to say I don’t want to create a product for the masses, but I want something that will be appreciated by the core.”
The designer added that he hopes that the brutally dark action RPG, due out on March 24, will achieve “the maximum level of an awesome game experience”.
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