Majora's Mask 3D: New Save Functionality and Bomber's Notebook


As the projected Spring release of The Legend of Zelda: Majora’s Mask on the 3DS draws near, we’ve learned that adjustments to the way the game saves players’ progress may be changed.

In the original game, saving progress was done exclusively with a select few owl statues spread throughout Termina. But, according to a German retail listing on Amazon, players of the remake will be able to save much more often with the use of new “feather statues.”

The new functionality is likely a direct response to the nature of handheld games: often short play sessions that require you to suspend a game at a moment’s notice. Being a game that is directly impacted by the passage of time, Majora’s Mask would likely have been difficult to play, unaltered, on a handheld.

In other Majora’s Mask news, we’ve also learned recently that changes will be made to the Bomber’s Notebook: an in-game guide to sidequests and NPCs. In an interview with Gamesmaster Magazine, long-time Zelda producer Eiji Aonuma stated that: “We were told by Mr. Miyamoto that he felt there were a lot of users who finished the original without even noticing all the hidden events scattered around the town. He said that he wanted us to make sure users were more aware of them this time around.”

Exactly how the notebook will be changed to achieve that is unclear, but Aonuma did say that it will tweaked “to act more like an electronic notebook that leads players to these hidden events.”

How do you feel about these changes to Majora’s Mask? Let us know in the comments!

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