BioShock creator Ken Levine has today revealed a few tidbits of information about his new studio’s upcoming game.
Although concrete details for the as-of-yet-unannounced project were scarce, the former Irrational Games director did answer a few fan questions on Twitter relating to the title.
Most notably, Levine told fans that the game would be a “small, open world-ish (but not necessarily outdoors) RPG”, with a quest structure based around a passion system. As of now, he added, his team are currently developing the title exclusively for PC.
In other responses, Levine mentioned that the developers’ current plan is for the game to be in first-person and set in a whole new, scifi-inspired, universe. The game’s protagonist will most likely be player customised.
Last month, Levine praised Monolith’s Middle-earth: Shadow of Mordor, and spoke of how its storytelling philosophy inspired him and his team to push on with their new title: “The goal is to make a flexible narrative that is broadly replayable and strongly adaptive to player choice. And that’s the new big thing that my colleagues and I have been working on at our yet-unnamed new studio.”
Early last year, despite a strong performance from BioShock Infinite in 2013, Levine effectively shuttered Irrational Games – with the intellectual property rights for BioShock being granted to parent company 2K. At the time, he spoke of his desire to focus on smaller, narrative-driven games.