The designers of Uncharted 4: A Thief’s End haven’t turned to Crystal Dynamics’ Tomb Raider reboot for inspiration, despite some of Nate Drake’s new abilities seeming to mirror those of Lara Croft.
That’s according to a recent interview with Spanish gaming magazine Hobby Consolas, which probed some of Uncharted 4’s principal developers on comparisons between the two games, as well as a host of other topics.
In response to a direct question on whether A Thief’s End had been inspired in some way by 2013’s Tomb Raider reboot, game director Bruce Straley said (translated from Spanish): “For me, when you make a game, everything is based on how to evolve that game, and not to look to other parts of the industry. As a team, we just want to move forward in what we do. The first Uncharted already had ropes, and it is something that we wanted to work on as designers. When we looked at the mechanics of the previous games, we saw that the rope was a great option. It is not, therefore, about looking at the industry, but doing things that feel satisfying and that make sense to Nathan Drake.”
He added: “The interesting thing about comparing games that seem to have been inspired by each other is that it takes many years to [develop them], so the similar idea or feature was often born long before the release of the other game.”
With both PS4-exclusive Uncharted 4: A Thief’s End and timed Xbox One-exclusive Rise of The Tomb Raider expected to release towards the end of the year, it looks as though Nathan Drake and Lara Croft will finally go head-to-head in the battle for action hero supremacy. Which game are you most looking forward to? Let us know in the comments.