Eneme Entertainment, the creative minds behind the forthcoming indie dungeon crawler Eitr, are very keen to get their game on Sony’s Playstation Vita. Lead designer and gameplay director David Wright expressed that the platform “is a great system for indie games”.
In an exclusive interview with Power Up Gaming, David – along with the studio’s other creative half, Tobi Harper – revealed that a Vita iteration has been on their periphery “from the beginning”. He assured: “We’re hoping to bring it to Vita and will be pushing a lot of efforts toward making it happen.”
David cited a lack of manpower as the reason for any delay:
“We wanted to concentrate on the PC/PS4 version first as we’re just a team of two we don’t want to overburden ourselves. The games itself doesn’t need to change much between PS4/PC, but with Vita there will likely need to be some UI/controls/graphics optimisation to be done.”
Eitr will land on PC and PS4 sometime in 2016. The stat-heavy RPG promises to tie all the merciless combat of Dark Souls together with all the 16 bit charm of yore in a neat little pixelated package. Expect beauty, progression and lots and lots of death as you negotiate unexplored worlds and untold horrors. With the game having already accrued hordes of positive previews, a Vita port is something you should be very excited for.
Excited for Eitr? Do you want to see the game on Vita? Let us know in the comments section below.
Or, better yet, let Eneme Entertainment know directly via @EitrTheGame!
If you’d like to find out even more about Eitr you can go to its official website.
You can also look forward to a more detailed version of the interview coming soon, along with a look at what the future holds for Sony’s latest portable.