Naughty Dog has responded to criticism from Deus Ex creator Warren Spector that its Uncharted series fails to make the most of the opportunities provided by the video game medium.
The developer’s community strategist, Arne Meyer, was asked for a response to Spector’s comments earlier in the week that Uncharted was a ‘low expression’ game during a Q&A panel at PAX Australia 2015, and he duly obliged.
“We are always really glad for feedback – from everywhere,” Meyer said, adding that Spector had come by the studio during work on both Uncharted and The Last of Us and offered his advice.
Rather than replying directly to the veteran designer’s criticism of Uncharted, in which he suggested the series failed to provide players with enough choice and freedom, Meyer chose to apply Spector’s comments to the industry as a whole, conceding that all developers could do more with their games:
“Right now, in the industry, we have such an great opportunity to create many different games, from blockbuster triple-A studios to indie studios, to address every type of play style and every type of ‘want’ that you could want in a game.
“It’s great that you’re hearing this type of criticism towards all sorts of games, because people are starting to make games that let you explore all sorts of different genres.
“I think people are really starting to think about those things – about what more could games do – because there are all these games out there that are appealing to different genres and play styles, and I think that’s what’s really special about the industry right now.”