Back when Infinity Ward and Activision unveiled Call of Duty: Infinite Warfare, minor details went public on how players will be able to dogfight freely in space, accept side missions, and seamlessly transition between both using their spaceship, the Jackal. At this year’s E3, Infinity Ward shows off just how free and open this year’s Call of Duty campaign will be.
Infinite Warfare adopts a similar principle from Mass Effect’s Normandy where you, as Lt. Reyes, takes command of the Retribution, an orbiting command ship where you will filter through and accept missions. Sony’s Call of Duty demo showed just that, as you accepted a mission in the Retribution right before boarding the Jackal and deploying out into space.
Each area that you’ll be able to fly your Jackal in is structured like large spherical spaces in which you can navigate freely in, and even on occasion exit your ship in zero G. Missions that take place in space accommodate for this freedom, where you can chose whether or not if you want to complete your mission remaining inside the Jackal or doing it gun in hand. Missions similar to that in which was shown in Sony’s conference can be completed entirely in the Jackal instead of risking your neck in the void of space.
Most often, this is where side missions come in, which validate the agency of using the Retribution as your center of operations. Call of Duty: Infinite Warfare is pushing the campaign character development even further by rewarding the player with weapon and equipment upgrades for both your player and your Jackal when completing side missions.
What was shown at E3 just takes place within Earth’s orbit. As hinted at in Infinite Warfare’s original trailer, later missions will take place on other planets, each seeming to have their own orbit to fly around in. The mainline campaign missions in Infinite Warfare are said to allow similar levels of freedom, at least as far as to jumping between mission and the Retribution freely.
There’s so much more to Call of Duty: Infinite Warfare’s campaign alone, and that’s excluding the much speculated multiplayer and how it may or may not incorporate some of the campaign’s assets, and whatever third pillar that’s carved out for every Call of Duty title.
Call of Duty: Infinite Warfare will release on November 4, 2016, and will be available on Xbox One, PS4, and PC.