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Practicing Glitchcraft: Yoshi’s Wooly World

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Mario’s green sidekick (Yoshi, not Luigi) might not have come into the picture at the same time as the plumber, but the dino changed his adventures forever all the same. Aside from the Mario Bros. series, Yoshi has his own dedicated chronology that started with a 2D puzzle game in 1991 simply titled “Yoshi”. The better-known Yoshi’s Cookie debuted in 1992. From there, titles like Yoshi’s Island, Yoshi’s Story, and Yoshi’s Safari saw the tongue-lashing hero continue to grow in popularity.

Barring the transition from sprite to 3D, the biggest change in Yoshi has to be from the N64 to the Gamecube.
Barring the transition from sprite to 3D, the biggest change in Yoshi has to be from the N64 to the Gamecube.

Yoshi’s Wooly World, released for Wii U, provided a total graphical overhaul of the dino’s world while managing to maintain the spirit of what makes a Yoshi game. That being said, let’s take a look at some of the elements that have gone horribly wrong.

We start off in Burt the Broken’s Fort, where Burt is training to become a magician, from the looks of it. Next, Poochy seems to pseudo-freeze the camera somehow, followed by Monty Mole doing… uh, I don’t think that counts as a gli- never mind. A chain chomp ball gets stuck on a ramp, then another demonstration of the Burt glitch makes a convenient platform before Yoshi clips inside a chomp ball. A couple animation tricks are shown before a two-player trick demonstrates how to perform an infinite ground pound.

Heaven only knows why some of these things happen. What is known is that these glitches make an otherwise wonderful game into a genius masterpiece. If you have picked up Yoshi’s latest outing, be sure try some of these tricks for yourself!

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  • Salmando (a.k.a ‘Bleh’)

    Can’t believe I bothered watching that…