Microsoft’s director of programming for Xbox Live has today commented on the PS4 receiving more exclusive in-game content compared to the Xbox One.
The concept of exclusives is a hot topic across the gaming industry, with console manufacturers, PC distribution services and even online slots providers, on sites where users can redeem a gala bingo promo code, all competing to provide exclusive titles to users.
Opening up PAX Australia 2016 with a keynote and question-and-answer session, Larry Hryb, better known by his gamertag Major Nelson, seemed to concur when an audience member suggested that the PS4 had been more successful than the Xbox One in securing more exclusive DLC for third-party titles, particularly compared to last-gen.
Hryb added that it ultimately came down to a case-by-case decision on how best to use Microsoft’s resources:
“They [Sony] just decided to write a lot of cheques from what I understand; we certainly had the options, and we would look at it, but it’s like, is that the best way to spend money or should we work on creating maybe an Elite controller?
There’s no right answer: we look at every single opportunity, and go, ‘Is this the best for the community and the best use of our money, or would it be better somewhere else, like working on Xbox One S or something like that?'”
Power Up Gaming is live in attendance at PAX Australia 2016, and we will continue to bring you updates from the show floor throughout the weekend.