Overwatch developer Blizzard is open to introducing a story mode and further PvE content to its popular hero shooter, it has confirmed.
During a question-and-answer panel at BlizzCon 2016 at the Anaheim Convention Center this past weekend, lead designer Geoff Goodman confirmed that four-play co-operative brawl Junkenstein’s Revenge – introduced during Overwatch’s recent Halloween Terror event – was a test to gauge player interest in future PvE content.
Questioned by an audience member on whether the game could see the introduction of a fully fledged story mode in the future, Goodman replied: “We’re definitely open to it. A lot of us previously worked on World of Warcraft and we’re PvE geeks ourselves, so we’d love to do some more PvE content with story and world-building involved; we’ve got to fit it in somewhere.”
Lead writer Michael Chu added: “I would love to do some more PvE content; I think that sounds great!”
During the panel, Overwatch director Jeff Kaplan also revealed that the newly announced hero Sombra used to be an agile female ninja known as the Omniblade, with some of her early abilities resembling those which were later assigned to Genji and Hanzo.