The PS4-exclusive Uncharted 4: A Thief’s End has received a pair of title updates over the past couple of days.
Patch 1.16 and 1.17 both bring a number of multiplayer fixes and balancing changes, while the latter also fixes an issue with the game’s recently-added HDR support.
In related news, developer Naughty Dog confirmed that Uncharted 4’s next beta test period, which gives players access to try out its new multiplayer classic mode, will now take place this coming weekend – a week later than originally intended due to a progression issue, which has now been patched. Classic mode essentially strips back online play to the point where its matches resembles those of the popular Uncharted 2.
The full patch notes for each update can be found below:
- Leaderboards have been reset to reflect the current season.
- Fixed an issue with the Aviators not displaying properly.
- FAL Headshot damage adjusted so a player can no longer be downed unless all 3 bullets are headshots.
- Lowered the transition time from blindfire to aim-down-sights: Lowe-S, Harrison 1890, AK-47, P90.
- All Shotgun blindfiring damage now less effective than aiming.
- Spezzotti 12 Gauge – Fire Rate Increase/Damage Increase.
- Pistole – Small increase to Base Damage.
- US-AN 12 movement damage modifier removed (in line with other shotguns).
- Fixed an issue with the improper drops occurring during Bounty Hunter on the map Auction House.
- Fixed Audio Options Menu crash that could occur when resetting to default from certain settings.
- Fixed a white flash that occurs when transitioning from Multiplayer to the Main Menu.
- Fixed issue with HDR settings not defaulting automatically when switching outputs.
- Fixed a profile issue causing users to lose their Trials & Ranked TDM progression.
- Fixed a Leaderboard issue where Classic Mode statistics counted to the regular TDM Leaderboards.
- Fixed an issue with being able to hear player’s microphones before a Ranked TDM match.
- Fixed an issue where the the HDR option could cause certain menu screens to become unresponsive.