Opinion PC Switch

Letters Is A Unique Written Adventure Game

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Letters calls itself a written adventure game, but you can’t get a good idea of what that means exactly until you’ve seen the game in action. Rather than this being an adventure game that writes itself before your eyes, which is what I’d read from the game’s tagline, it’s literally an adventure game about letters, and writing. Check out the trailer below and read on for more details.

Letters is being made by 5am Games a small developer primarily made up of just three people. The game is currently seeking funding on Kickstarter, for a total of £15,637, with 28 days left to go. The ultimate goal is, of course, to get all this funding, and release the game for PC, Mac, and Nintendo Switch, which I think are probably the best platforms for indie titles like this, and launch it in 2021.

Letters is an adventure that uses the English language in an interesting and engaging way. It’s a single player game that will take about three hours to complete, but there are multiple endings so you could find yourself going back for more. Players will travel between the 90s and 2000s through pen pal letters and online chat widows between Sarah, a shy girl from Switzerland, and her pen pal. Throughout all of these letters and messages, players will follow the ups and downs of the pair’s relationship, making decisions that will affect the person that Sarah ends up becoming.

The gameplay in Letters is like nothing else I’ve ever seen, and that’s a really good thing in my book. Players explore the postcards, letters, and chat windows of all the conversations that Sarah and her pen pal have, interacting with the words in the conversations they have. There will be elements of each conversation that present problems for players to solve. For example, there could be a picture of a pirate preventing the player from moving from one side of a postcard to the other. In order to progress, they’ll need to find a word that will help them. In this instance, which appears in gameplay videos for the game, the word boat needs to be thrown at the pirate in order to make one appear. Players can then use the boat to move across the picture, and progress further in the story.

However, that is an incredibly simple example of some of the puzzles in Letters. Before the game is finished, players will need to find words within words to help them solve their problems, kicking certain words to shorten them. This unique way of interacting with the English language in games is something that I think will appeal to a lot of players, and probably some people who wouldn’t otherwise play games. Letters feels like an experience more than a game, which is what I think will help it appeal to so many people.

You can download a demo for Letters right now here. You can also wishlist the game on Steam, which will really help the developers out. You should consider backing the game on Kickstarter if it looks like something you’ll want to play. The Early Bird option is now gone, but you can still get the game for a little cheaper than it’ll be when it launches.

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