Immortals: Fenyx Rising is the surprisingly good new game from Ubisoft. Not only did the company launch a new game in two very popular franchises late in 2020, they started a brand new one too. This game takes Greek mythology and plays around and has fun with it, which I think is no bad thing. While many critics have slammed it for being a bit too simplistic, you can’t deny that the player base has found a home with it. I can see lots of people enjoying the game regardless of how many Ubisoft tropes it includes. Now, we also know that there’s a tonne of content on the way with the season pass.
As you can see, Ubisoft has a plethora of content planned for this game. It’s the same with Assassin’s Creed Valhalla and Watch Dogs Legion, but something about having even more of this unique new world to play around in is very exciting. I love that the developers have extended their playful new IP into new mythologies with brand new characters to play as too. This is where this IP flourishes because it’s all based on very real beliefs. Of course, not everything in the game is 100% accurate, which is another reason it’s great. It’s not afraid to poke fun at the characters where it matters.
The one thing you might have missed is just how like Breath of the Wild this game is. It’s got the same climbing mechanic, and a gliding one that will make Link blush it’s so close to copying him. Once again, I don’t see this is a bad think. Mimicry in games is flattery, just as it is in the real world. In games though, they’re familiar mechanics that players will instantly be able to get on with. There’s something about learning a whole new set of mechanics that makes new games exhausting. Here though, I’m ready to jump in with the knowledge I’ve gleamed from Zelda and Genshin Impact.
Ubisoft seems to be on form with this new IP, even if it does seem like a child’s version of Assassin’s Creed. There’s enough to keep you busy for hundreds of hours, so why not pour a few in before all this spanking new DLC turns up? I certainly will be.