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Naughty Dog Explains Why Uncharted 4: A Thief’s End Multiplayer Will Run at 900p

Uncharted 4

During a Q&A panel at PAX Australia 2015, Naughty Dog has offered clarification on reports that Uncharted 4’s multiplayer will run at 900p and 60 frames per second.

Community strategist Arne Meyer, who presented a number of exclusive multiplayer gameplay clips while taking questions from the audience, said he was somewhat surprised by the initial reaction when the news broke last week, commenting: “There are a lot of multiplayer games right now that are doing sub-1080p right now. A lot of it is just sort of the trade-off: Everyone is realising that the framerate is really important for multiplayer games, and that’s where the priority should be, so that’s what our decision making process was, too.”

He explained: “We want to make the game look really great, but we also want to make sure that it’s running consistently at, or as close as possible to, 60 frames per second, because that makes for a better multiplayer experience.”

“The decision was, let’s reduce the resolution size so we could do it. Even when reducing the resolution a tiny bit from 1080 to 900p, the difference is huge: you get a 20 percent increase in performance frame-to-frame on that. It lets us do a lot more things on top of making it run smoother.”

Uncharted 4: A Thief’s End is scheduled to release on March 18, 2016. Its multiplayer beta will launch on December 4.