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10 Best Mods for Star Trek Voyager: Across the Unknown

Star Trek Voyager: Across the Unknown official artwork

The story of Star Trek Voyager: Across the Unknown is extremely fun, but there are so many limitations when it comes to the ship and crew that installing a few mods could easily fix. This guide will provide you with a list of the 10 best mods, including:

  1. More Power Mr. Scott Mod
  2. Cheat Engine Table Mod
  3. No Morale Penalty Mod
  4. Max Resource Caps Mod
  5. Quarters Capacity Multipliers Mod
  6. Perfect Crew Skills Mod
  7. Choose Your Own Adventure Mod
  8. No Room Crew Requirement Mod
  9. No Max-Hull Room Cost Mod
  10. Remove Tech Requirements Mod

More Power Mr. Scott Mod

More Power Mr. Scott Mod

More Power Mr. Scott mod doubles the power output of each warp core level in Star Trek Voyager: Across the Unknown, adding more tiers without changing the main deuterium conversion rate. There’s also an optional “x2 Conversion” file, which keeps vanilla costs with doubled output.

Cheat Engine Table Mod

Cheat Engine Table Mod

This Cheat Engine Table allows you to monitor and modify such key resources as Morale, Science, and Deuterium, using pointers for real-time control. It keeps your crew spirits high and prevents mutiny, plus it unlocks instant research and upgrades, and ensures endless warp fuel.

No Morale Penalty Mod

No Morale Penalty Mod

No Morale Penalty mod eliminates the frustrating morale penalty in the game, which tends to linger far too long in one sector. This tool is perfect for smoother gameplay without constant crew dissatisfaction. Note that the installation also involves UE Universal Signature Bypasser and ASI loader.

Max Resource Caps Mod

Max Resource Caps Mod

Use the Max Resource Caps mod to boost your resource limits to 9,000 each, while Food and Deuterium to 990,000. This prevents losses from damaged cargo bays, while the display shows accurate numbers, which works even over caps.

Quarters Capacity Multipliers Mod

Quarters Capacity Multipliers Mod

Quarters Capacity Multipliers mod boosts your crew quarters and alcove housing capacity by 2x to 5x, easily accommodating 200-300 crew. Note that you need to rebuild or upgrade rooms after the installation for the changes to apply.

Perfect Crew Skills Mod

Perfect Crew Skills Mod

Here’s the Perfect Crew Skills mod, which allows you to always succeed in away missions by setting your crew skills to 99. This guarantees success in all away mission options, even when you’re fatigued. It also massively boosts your hero bonuses and likely cutscene dialog choices. Although this mod completely breaks the gameplay balance, it’s perfect for NG+.

Choose Your Own Adventure Mod

Choose Your Own Adventure Mod

Choose Your Own Adventure mod forces Points of Interest (PoI) on the map to always deliver the best outcome, bypassing sliders and dice rolls. This mod doesn’t affect any away missions or dialog options.

No Room Crew Requirement Mod

No Room Crew Requirement Mod

The No Room Crew Requirement mod completely removes any crew requirements for all the ship rooms in Star Trek Voyager: Across the Unknown, except the sickbay and Borg NEF generator, to avoid offline issues. Now you can build and activate any facility without crew shortages.

No Max-Hull Room Cost Mod

No Max-Hull Room Cost Mod

Use the No Max-Hull Room Cost mod to remove all negative hull penalties from your ship rooms, specifically the Observation Lounge, allowing unrestricted additions without hull damage. This is basically a great tool for unlimited ship customization.

Remove Tech Requirements Mod

Remove Tech Requirements Mod

Remove Tech Requirements mod eliminates all unlock prerequisites for the tech tiers, the Borg tech, and others, letting you research anything you want right away. One of the best features of this mod is that it unlocks dialog items like the Vidiian Surgical Device, a rare missable tech.