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Crimson Desert: Traces of Intruder Quest Guide

crimson desert

The “Traces of Intruder” quest in Crimson Desert is the House Serkis faction quest set around Hernand, which involves tracking an intruder who left clues in the region. This guide will provide you with tips and tricks on how to complete the “Traces of Intruder” quest in the game, including all the required steps.

Enter Lioncrest Watchtower

Lioncrest Watchtower

After progressing through the main story in Hernand area, you’ll unlock the House Serkis faction quests. To complete the “Traces of Intruder” quest, you’ll need such abilities as Blinding Flash for burning obstacles and Force Palm for jumping and climbing.

The quest requires you to track the traces of the intruder at marked locations. There are three potential spots, but only Lioncrest Watchtower contains the correct clues that advance and complete the quest. The other two, such as Torchlight Beacon and Everfrost, are red herrings and not needed, so focus on the tower to avoid wasting your time.

  1. After accepting the quest, head directly to the Lioncrest Watchtower just west of Hernand.
  2. The main entrance is blocked by vines, so use Blinding Flash to burn them and clear the way.
  3. Enter the tower and go upstairs.
  4. Look up inside the tower, and you’ll see a hole in the roof.
  5. Jump toward the gap and use Force Palm for a triple jump to climb out onto the roof.
  6. On the roof, head to the north corner and pick up the “Clue from Lioncrest Watchtower” note.
  7. As soon as you investigate the note, this will count as one trace.

Find the Second Clue

quest clue

Stay in the watchtower and smash the crate that the note was resting on, using basic attack. Pick up the small “Piece from Lioncrest Watchtower” item and turn the piece over to examine the writing on the back. This provides the second trace. Once you have both traces, the note and the piece, it’ll trigger a cutscene, and the quest completes automatically.

Note that you may need to return to the House Serkis in Hernand for follow-up dialogue and to unlock the next faction quest, leading into “Trace of Shadows” and related House Serkis storylines. If you investigate the Torchlight Beacon or Everfrost first, you might find minor clues or chests, but they won’t fully advance the quest. Also, this quest doesn’t require a shovel, as that’s for other House Serkis quests.

If you wish to continue, then talk to Graham Alfonso in Hernand and head over to Duskwood and Three Saints’ Falls for some digging. In Duskwood, you need to equip and use your lantern to reveal a white stone with a black mark, while in Three Saints’ Falls, go to the quest marker under the bridge and dig up the dirt mounds until you find The Thief’s Third Note.