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All Toxic Commando Classes

toxic commando classes fighting a horde feature

John Carpenter’s Toxic Commando lets players choose from different classes. In a team-based game like this one, having the right classes can change everything. More so, players have to contend against hordes of the undead. Whenever I am playing games like this, the class role I pick at the beginning is my favorite part. And if you and some friends are jumping into the game, you will want to plan which class suits your playstyle. While there aren’t many, there is enough variety for an entire squad to enjoy. Each one is vital, especially if you have a full team. Whether you want to be the aggressive class or healer, the options are below.

All Toxic Commando Classes

In the game, there are four classes that players can choose: The Strike, The Medic, The Operator, and The Defender. Once you pick a class, you are not locked in for all your playtime. You are welcome to swap after a mission, but each one can be progressed to Level 40. Additionally, the classes are not locked to a specific character. So, if you have a favorite operator you want to be, you can mix and match them with the classes. Furthermore, each of them has an ultimate ability that sets them apart. The details on each class show you what purpose they serve.

The Strike

the strike toxic commando class

Players wanting to be the main aggressor against the hordes, look no further than The Strike. Its entire focus is on putting the hurt on the zombies. Some bonuses, like carrying more ammo and grenades, are always a win. Plus, if you add in the ability to reload faster, it’s a good all-around class. With there being hordes, you can cleave through them in no time at all. If you are somebody who also worries about running out of ammo, having those bonuses will likely put you at ease. When it comes to classes in games like this, being able to be the standard soldier is something that always appeals to me and many others.

Ultimate Ability – Fireball: The Fireball is a projectile that gets thrown to deal massive AOE damage. Players can change the type of projectile it is and even have it expand its AOE damage. Therefore, not only are your bullets useful, but the Fireball can clear big groups and ease the viciousness of a horde.

The Medic

the medic toxic commando classes

If you are looking to heal and support your squad, The Medic is your top pick. More healing items can be carried when playing as this class. Plus, you are more effective with Med Kits, meaning you have to use less when healing your team. Or even yourself, should you need the heals. The Medic also has a key ability to unlock, which allows them to revive themselves when they go down. So if you get overwhelmed by zombies and go down, it’s usually game over. But having a teammate with this ability active gives you a chance to keep going. You can get back up and try to revive your teammates.

Ultimate Ability – Healing Aura: The ability allows you to heal all nearby teammates in an AOE, including yourself. Additionally, if you upgrade it, you can reach those who are further away. Therefore, making you vital at various ranges, especially if your team doesn’t have heals on hand.

The Operator

the operator toxic commando

For players who want to have a trusty companion to take down zombies, The Operator is good. It comes equipped with a drone that will stay with the player. The drone is not just for the company, though. Players can use it to take down the zombies with various types of ammo that they can upgrade to. Furthermore, it can even revive downed teammates if you have the ability for it unlocked. So if you don’t have a Medic in your squad, The Operator is a good backup. Additionally, with the drone being multi-faceted, you can change up your playstyles for each match you load into. And with vehicles being a central part of the game, players who like to drive are in luck as Operators. The vehicles take less damage, and they can use less fuel when you drive.

Ultimate Ability – Drone: The Drone is out, and players can have it do a variety of tactics. Whether it’s offensive or defensive. Something that can be good, especially if you choose to wander on your own.

The Defender

defender class in toxic commando

Lastly, The Defender works to help keep the team from danger and damage. If you are worried about taking damage, the class can have perks that increase maximum HP. Also, some upgrades allow you more damage resistance. Players who pick this class are essentially meant to be aggressive and tank the damage. Whether you prefer melee or guns as your main pick, it’s about keeping focus on yourself. So if you have some friends or others to play with and want to keep the damage off, Defender does the work.

Ultimate Ability – Barrier: Players who are The Defender can deploy a barrier around themselves. The exterior walls protect you from any ranged attacks from foes. Furthermore, the AOE of the ability damages any of the zombies that enter it. Something good when dealing with lots of rank-and-file enemies. Plus, your teammates can be under the barrier with you, shielding them from any harm that may come.

Each of the four classes within Toxic Commando does important work in the missions. And whether you are solo or with others, they are all vital. For fun, zombie slaying, it just comes down to what your preferred playstyle is. However, it’s good to try out all of them to see if they all click. I know they all look like a blast to play. The question is, which one do you think you may be diving into first?