Most shooters these days tend to focus on top-of-the-line graphics, large-scale battles and action sequences; entering with a bang and leaving in kind is the usual formula. But… Continue reading
Author: Hayden Waugh
An opening sequence to a video game has never been more important than in Ori and the Blind Forest. It gives Moon Studios the chance to show off… Continue reading
Armed with only a box of matches, how long would you last in crow-black darkness? At face value, a game built around this simple concept may not seem… Continue reading
This small title from Playdead Studios first arrived on the market back in 2010. My first experience with the game came on the Xbox 360 in 2012 where,… Continue reading
In Dead Kings, Ubisoft has opted to take players from the decaying landscape of France’s streets deep underground to the catacombs. This setting brings flashbacks of those great… Continue reading
Sport. The word divides some and unites others. Lately, sports games have struggled in maintaining my attention for more than a couple of hours. My Xbox 360 was… Continue reading
This past year may have had more misses than hits, but there were some stellar games that stood out amongst the utter letdowns. From titles with stunning graphics,… Continue reading
This was meant to be the breakout year for the new kids on the block. The Xbox One and the PS4 would deliver bigger downloads, but more realistic… Continue reading
The people at Telltale Games have certainly spread their wings this year. The second season of The Walking Dead received nothing but praise and their announcement of an… Continue reading
Video games often send us to the hustle and bustle of large cities, dense forest settings, or the brown-fest of desert towns. Not here. Never Alone transports players… Continue reading
A country is about to explode, with King Louis XVI financing wars and unashamedly displaying his own opulence with large estates and awe-inspiring statues. Meanwhile, all the starving… Continue reading
I recently got the opportunity to sit down with Jan Klose, creative director at Deck13 Interactive, to discuss the studio’s latest title, Lords of the Fallen. I questioned… Continue reading
It’s big, bold, and action-packed. You have the steely determination of the Hunters up against the anxious evasiveness of the Monster. We haven’t seen many unique titles on… Continue reading
Note: This article is a continuation of my previous post, Destiny Raid Diary I: Let’s Do This. The team was handsomely rewarded for vanquishing the Templar. Some much-needed… Continue reading
It took some players a day, others a week and in my case, even longer, to face. It’s called the Vault of Glass. Inside is the culmination of… Continue reading
I can’t quite describe it, but there’s something about a Lord of the Rings video game that instantly piques my interest. With Middle-Earth: Shadow of Mordor shaking up… Continue reading
A video game tied to the Lord of the Rings brings with it intrigue, anticipation and harsh critique. It’s a story most people have read, watched, or heard… Continue reading
Bursting onto the scene for the Xbox One’s Games with Gold program is Chariot, developed by the largest Canadian-owned game company – Frima Studio. Over the years, the… Continue reading