Players have always been curious if mods need to match in Lethal Company. The game allows mods, which can enhance the experience. You can choose to expand the lobby size. Furthermore, players can also choose to set up their own rules for the session. They range in how many there are and how diverse. But with so many games having mods, many require players to match them to play with them.
We provide the details on whether mods need to match in Lethal Company. This way, players can get prepped for a fun night of evading monsters and getting paid.
Do All Mods Need to Match in Lethal Company?
When it comes to mods that need to match in Lethal Company, it depends on the mod. Not all of them in the game require matching to be able to run. However, some do such as More Company, which allows more players to be in a lobby. Because of this, it needs all players need to match this mod to use it. It will not recognize just one player (the host), rather it needs everyone participating to work.
Unfortunately, every mod is different when it comes to the installation requirements. Therefore, when choosing which ones to use, be sure to read descriptions. By doing so, they usually indicate if the player needs to have all participants install the mod for it to function. If they do not, then players can install those types of mods at will. Knowing which ones are which makes all the difference. Below, we provide the details on which popular mods need to match in Lethal Company.
What Are Some Matchable Mods in Lethal Company?
There are various mods that players need to match in Lethal Company for them to work. For example, More Company is one such mod. For players looking to know which ones are needed by the entire lobby, refer to some examples below:
- BepInExPack: Allows for the use of Unity modding in Lethal Company.
- Lategame Upgrades: Adds various late-game upgrades for players to get sooner.
- More Company: Players can increase the lobby size above eight players. Allowing for more chaos in the game’s sessions.
- PushCompany: Allows players to push their crewmates. The action can be done by using the interaction key on others, thereby shoving them.
What Are Some Mods That Don’t Need Matching in Lethal Company?
Players can take note that many mods also don’t need others to match it for it to run. These are known as “client-side” mods for Lethal Company. While not all of these work, most of them do and some of the most popular don’t need everyone to install. If you are curious to know of some examples of which, they can be found below:
- Helmet Cameras: Players looking to see the action from their crewmate’s perspectives. It grants a first-person camera view to see of all living crew members.
- Late Company: Allows players to join late into a game that has already started. It is really useful for players who may be playing with friends, to be able to catch some action.
- Skinwalkers: Some of the monsters in the game can mimic the sound of player’s voices. Therefore making it more tense and causing distrust of whether to investigate or run.
- ShipLoot: Grants players the ability to see how much all of their collected and placed scrap on the ship is worth. It will be on their screens when they scan inside of their ship.
When it comes to mods in Lethal Company, it can be hit or miss on matching. Any of the ones listed above in their respective categories are for certain. Furthermore, those labeled “server-side” mean that only the host needs the mod. But, this is not a definite blueprint when it comes to mod installation in the game. Therefore, players should ensure they have the same mods installed as other players. This way, there are no issues when it comes to the gameplay experience. Plus, it will likely allow the game to run better without any possibility of bugs being present.
That is everything to know about if mods need to match in Lethal Company. There are plenty of them to download and try, so be sure to check them out. Each one is unique and changes the experience, from the humorous to the scariest.