There are various spells that can be used against your enemies whenever you go down into the dungeon when playing SWORN. These spells are each attached to different classes in the game, but you’re still able to mix and match between those classes for different combinations of weapons and spells. We already did a tier list for the weapons you can get in SWORN, but what about the spells you can pick up as well?
Best Spells in Sworn, Ranked
Tier | Spells |
---|
S | Spirit Guardians (Specter), Crystal Turret (Monk), Shadow Strike (Vigilante), and Dagger Flurry (Vigilante). |
A | Assassin Dagger (Vigilante) and Sky Drop (Rook). |
B | Counter (Rook), Storm Call (Monk), Arcane Shielf (Monk), Black Hole (Monk), Blade Rush (Vigilante), and Mystic Beam (Specter). |
C | Commander’s Shield (Rook), Bull Rush (Rook), Dragon Dive (Specter), and Blink (Specter). |

S-Tier Weapons
Spells | Features |
---|
Spirit Guardians | Despite having low starting damage, Spirit Guardians had awesome crowd control and stacking damage. |
Crystal Turret | Crystal Turret is indestructible. Simple as that. |
Shadow Strike | Shadow Strike is fast, but sometimes a little too fast. |
Dagger Flurry | Dagger Flurry is also fast and with a fast backward dodge, gets you out of tight situations quickly. |
A-Tier Weapons
Spells | Features |
---|
Assassin Dagger | Assassin Dagger is very fast and starts with really high damage. |
Sky Drop | Sky Drop also has high starting damage, and it’s enough to forgive how long it takes to cast. |
B-Tier Weapons
Spells | Features |
---|
Counter | Only works well at close range. |
Storm Call | It doesn’t do any damage, but it does offer your allies shields. |
Arcane Shield | I feel like Storm Call and Arcane are very similar. |
Black Hole | It has high starting damage but becomes more annoying in the later game. |
Blade Rush | Blade Rush is very fast and does great damage, but it is annoying to aim at times. |
Mystic Beam | Mystic Beam has great stacking damage and range, but that slowly dissipates as you move on. |
C-Tier Weapons
Spells | Features |
---|
Bull Rush | It’s great that its dash is cancelable, but that’s really all that’s good about it. |
Dragon Dive | Dragon Dive has high damage at the start, but that’s really it. |
Blink | Blink takes forever to cast, but it does have high starting damage. |