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All Ability Locations in MIO: Memories in Orbit

MIO: Memories in Orbit official artwork

There are seven main abilities in MIO: Memories in Orbit, which can be discovered inside special tubes that require you to complete various tasks. This guide will provide you with all ability locations in the game, including:

  • Striders
  • Grappling Hook
  • Dodge
  • Harvester
  • Glide
  • Slingshot
  • Flowing Steps

Striders Ability Location

Striders Ability Location

Striders ability is a spider-like wall clinging skill, which allows you to crawl across the ceiling, passing hazards like saw blades and grates for new paths. Due to its precise movement on surfaces, this ability also combos with jumps for some fun platforming.

You can find Striders to the southeast of Metropolis and southwest of the Dwellings, right next to the “Letter from Tomo” and a Kinetic Thrust mod. There, you need to interact with the Strange Tube and complete the tutorial to obtain this ability.

Hairpin (Grappling Hook) Ability Location

Hairpin (Grappling Hook) Ability Location

Grappling Hook is an essential early-game traversal tool for latching onto flying enemies or grapple points for swinging and rapid repositioning across the gaps. You can also use it in combat for pulling enemies closer to you or dodging attacks behind the bosses. It’s located in the southeastern part of the Dwellings, right above the elevator shaft that brings you into The Lab.

Dodge & Harvester Abilities Locations

Dodge & Harvester Abilities Locations

The Dodge ability provides you with a brief invulnerability window when perfectly timed, like a parry, making it an ideal tool for no-damage boss runs and negating fast attacks. You’ll see it right in front of the locked door that leads into the Severed Spine, but to get it, you’ll need the Aviaries Passepartout from the Feral Undergrowth.

The Harvester ability refills your stamina and resets your jumps by striking purple flowers or enemies mid-air, enabling infinite aerial chain combos. It’s located right under the Dodge tube, after defeating CROW. Then, you need to exit to the west and follow the path down to another Samsk tube.

Sail (Glide) Ability Location

Sail (Glide) Ability Location

Head over to the Bell Tower, where you can get the Glide ability, which allows you to perform controlled air gliding or floating for safe descents, crossing wide gaps, or precise landings after jumps. It’s a great tool for vertical exploration. There, you need to make your way to the top of the Bell Tower and look on your left for the Strange Tube that will grant you this awesome ability.

Slingshot Ability Location

Slingshot Ability Location

If you’re looking for alternative long-distance traversal or enemy pulls, then this ability is a must-have. You can find it right above the Network Gate inside the Vaults area. You can speak to the Rad NPC there, although it’s not required to unlock Slingshot. However, Hairpin seems to be a much better option.

Flowing Steps Ability Location

Flowing Steps Ability Location

Flowing Steps let you walk and climb on water surfaces, accessing Crucible secrets and true ending paths. It’s located right inside the Crucible next to Keeper of the Blood and Samsk NPCs. To get this optional skill, you need to retrieve some Data Reports from the east and west wings of The Crucible. Then, speak to Tomo, and Samsk will give you this final ability.