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ARC Raiders: All Expedition 3 Requirements

arc raiders expeditions requirements feature

ARC Raiders players can wipe through the Expeditions system. What makes it a twist is that there are various requirements that you need. More specifically, through five different phases, with the sixth being to wait till the departure window. The Expeditions in the game aren’t mandatory, but many players like me love to do them. Starting anew in the game after having plenty of loot feels great. And it keeps things fresh, and it keeps me diving back into the game still after over 500 hours since launch. But as we begin to start gathering materials for the third one, there is a lot to get. Because of that, you may want to know what items you need to grab. That way, you don’t need to scramble for them at the last minute.

All Expedition 3 Requirements for ARC Raiders

When it comes to the Expeditions, players need to gather items through five phases. The types of items range from crafting materials to weapons and even healing items. Players get well over 60 days until the Expeditions window closes. Therefore, you may want to jump on this with plenty of time left. Each item you need to gather is listed in the tables below.

Foundation – Phase 1 Requirements

ItemsAmount NeededUsually Found In
Metal Parts150x– Mechanical
– Industrial
– Electrical
– Technological
Chemicals100x– Mechanical
– Residential
– Medical
ARC Alloy80x– Scavenging ARC
– Recycling various ARC parts
Steel Spring15x– Industrial
– Buy from Celeste for 6 Seeds per Spring

When it comes to the Phase 1 Expedition requirements, they are mostly crafting materials. Some you get from Scrappy, such as Chemicals and Metal Parts. Taking down ARC for the ARC Alloy is simple, as there is usually a minimum of two when you scavenge from them. The trickiest thing to find is the Steel Springs. You can buy a maximum of 10 Steel Springs from Celeste with Seeds. Then you need to wait until her stock refreshes after 24 hours.

Core Systems – Phase 2 Requirements

ItemsAmount NeededUsually Found In
Durable Cloth30x– Medical
– Commercial
– Trade 14 Fabric in Refiner for 1x Durable Cloth.
Wires25x– Electrical
– Technological
– Purchase from Celeste for 4 Seeds each
Electrical Components20x– Electrical
– Place 8x Plastic Parts & 4x Rubber Parts into Refiner (Level 1) to make 1x Electrical Components.
Industrial Charger3x– Industrial

Things start to get more specific in Phase 2. Durable Cloth can be found in Medical areas on Dam Battlegrounds such as the Testing Annex. Or the second floor of the Control Tower. Wires are very common to find around electrical areas, along with Electrical Components. When it comes to Industrial Chargers, they are harder to find, even in Industrial areas. Sometimes they can also be found within Lockers around the maps.

Framework – Phase 3 Requirements

ItemsAmount NeededUsually Found In
Coffee Pot1x– Residential
Battery25x– Technological
– Electrical
Firefly Burner5x– Found by scavenging Firefly ARC
Exodus Modules1x– Exodus
– Lockers
– Recycled from Geiger Counter, Ion Sputter, and Spectrum Analyzer
– Sold by Celeste for 55 Seeds each

Players need to start gathering higher-tier items and even ARC parts as they enter Phase 3. I found the Coffee Pot really tough to find, even as I searched the Residential areas. A map like Buried City is good to look for due to the number of these areas present, and even coffee shops. Batteries are found all over both the Electrical and Tech locations. When it comes to Exodus Modules, the specific Exodus areas are a good start. However, I commonly find them within Lockers. Stella Montis is a good place for them, or even the various materials you can recycle to get them.

ARC Raiders expedition requirements screen

Outfitting – Phase 4 Requirements

ItemsAmount NeededUsually Found In
Broken Guidance System1x– Industrial
Advanced Electrical Components5x– Electrical
– Can be created in Refiner (Level 2) with 3x Wires and 2x Electrical Components.
– Scavenged from the Queen ARC
Breathtaking Snow Globe3x– Residential
– Old World
– Commercial
Bombardier Cell2x– Scavenged from the Bombardier ARC

Both the Broken Guidance System and the Breathtaking Snow Globe can be really hard to find. It may be worth dedicating raids to just heading to the areas they can be found in. More so with the latter because you need three. With the Advanced Electrical Components, they are usually easy to grab from the Electrical areas. The Bombardier Cells are always hard to get but are guaranteed from it. Destroying them is easier if you bring plenty of grenades or a Hullcracker.

Load Stage – Phase 5 Requirements

ItemsAmount NeededItems Allowed to Commit
Combat Items200,000 worth of Coin– Ammo
– Grenades
– Traps
– Weapons
– Weapon Mods
Survival Items100,000 worth of Coin– Augments
– Gadgets
– Regenerative
– Shields
– Utilities
Provisions150,000 worth of Coin– Keys
– Miscellaneous
– Nature
– Old World
– Trinkets
Materials300,000 worth of Coin– Crafting Materials

With Phase 5, it can be the longest but easiest phase to get through. Players just need to essentially contribute general items for each part. Whether it’s weapons and mods for Combat items. Or healing materials for Survival Items. The selling value of each item is added to the total, and once you hit the value for all sections, the phase will be completed. It may be best to wait until you have some Coin saved up for you to spend before donating to this phase. Because any items you contribute here don’t also give you profit. However, if you don’t have a Ferro, for instance, that doesn’t mean you can’t sell them anymore. It just means that the specific one is being donated for value.

Departure – Phase 6 Requirements

Fortunately, players don’t need to donate any items for Phase 6 of the Expedition in ARC Raiders. Each time I have done it, the Departure phase is just a window for players to decide on whether they wish to truly do the wipe. Giving you between five and seven days to decide before the Expedition takes off. So if you are set on doing it, all you have to do is just wait until the time runs out. Then you can sign up to depart.

The Expeditions in ARC Raiders can be fun to gather for. Giving you objectives to do if you have already finished the quests from the Traders. Knowing which items you need above can help you prepare. There have been plenty of times I have come across them before the phase they were needed in, and I sold or recycled them. So having this jump can take some pressure off when you get to that point. Now it’s time to head out there and grab what you need.