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Power Up Gaming

GTA 6 Gets a Prelaunch Patch: Here’s What the Files Show

GTA 6’s new update is reaching preloaded consoles, with a dataminer’s comparison identifying changes to story packages, executable files and shaders.

GTA 6

GTA 6 has received a prelaunch update on PS5 and Xbox Series X|S, with reported downloads of roughly 1GB and 2.2GB respectively.

The PS5 update carries version number 01.002.000, while a subsequent comparison shared by dataminer Tex2 identifies the Xbox build as 1.0.2.0.

Players reported the PS5 download in GTAForums’ launch thread, followed by an Xbox update screenshot showing approximately 2.2GB.

What does the GTA 6 patch change?

Tex2’s file comparisons, shared on GTAForums, identify several affected parts of the installation.

On PS5, the comparison lists 435.500 MiB of changed data in the story000-[GameContent] package and 186.500 MiB in the executable group.

The Xbox breakdown records 453.29 MB changed in story000.rpf and 308.59 MB in shaders.rpf.

Those figures describe changed data, rather than how much larger the installed game becomes. They also don’t reveal specific mission fixes, graphical improvements or performance changes.

The earlier package analysis from iGrandTheftAuto reported a mandatory flag on the PS5 patch, with distribution scheduled to reach 50% of users at 11am UTC on November 13 and 100% at 11pm.

The update adds another download after GTA 6’s preload prompted record internet traffic. The evidence shared so far contains no official gameplay changelog.