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Guild Wars: Reforged Tier List — Best Classes Ranked (December 2025)

Guild Wars: Reforged official artwork

There are 10 classes, also known as professions, in Guild Wars: Reforged, which can be accessed through faction campaigns. This guide will provide you with a tier list of the best classes in the game, taking into account all the changes that come with the Reforged update’s meta rebalance.

Top Classes Tier List for Guild Wars: Reforged

TierProfessions
SDervish, Ranger, Ritualist
AMesmer, Necromancer, Assassin
BElementalist, Paragon, Warrior
CMonk

Guild Wars: Reforged Tier List

S-Tier Classes

ProfessionsFeatures
DervishExcellent melee AoE damage dealer with Scythes, who’s able to quickly carve through large groups of enemies.

Has incredible self-sustain due to enchantments that provide healing, blocking, and armor from the mystic skills.

The Scythe’s ability to provide super mobility and speed-running potential is the reason why it’s called the best “runner” class in the game.

RangerExtremely versatile class for ranged and melee damage with bows, while providing a pet for tanking or DPS, setting traps for crowd control and interrupting.

Due to spirit weapon skills from secondaries, it’s easily one of the top solo professions for both farming and beginners.

You can use Expertise to trigger many of the skills and support a spirit spam synergy with a Ritualist or with the Necromancer’s Touch.

RitualistThe ultimate supporter for DPS, protection, healing, and energy management, who fits many roles.

It’s great for solo farming due to the spirit spam, as well as for providing reusable resurrections through Future Sight and buffs to teams.

When using the Light armor, focus on Channeling and providing ranged damage and hexes, which works great with Necromancer or Ranger.

A-Tier Classes

ProfessionsFeatures
MesmerHighly rewarding class for skilled players, with tools that disrupt enemies and synergize in dual-profession builds.

Use its fast casting to reduce the cast times by up to 80%, enabling quick combos, although this does require perfect timing on interrupts.

Requires a steep learning curve with deep enemy knowledge and prediction ability, so not recommended for beginners.

NecromancerReliable class for Hard Mode and endgame due to non-stop casting and self-healing, which is actually great for beginner players.

Utilizes minions for tanking and DPS, hexes for pressure, Blood Magic for spikes, and Soul Reaping for infinite energy from corpses.

Note that minions can be unreliable with pathing issues and spirit hate, and the setup requires some time.

AssassinHigh-risk, high-reward melee class with dagger chains, shadow steps, and crits for single-target DPS and boss kills.

Requires precision with hexes, but easily adapts to tanking, running, or hybrid metas in PvE and Hard Mode.

Carries a low-defense armor and has only a few innate self-heals, which makes it squishy, mostly relying on positioning, shadows, and secondaries.

B-Tier Classes

ProfessionsFeatures
ElementalistMaster of AoE devastation using elemental attunements from fire, air, earth, and water, which is ideal for nuking mob groups in PvE.

Has the largest energy pool in the game due to Energy Storage, which makes it a solid option for hybrid builds.

High energy costs demand careful management, or you’ll struggle in Hard Mode solo without specialized support.

ParagonStrong class for pre-Searing and Underworld that pairs well with Warrior for adrenaline synergies.

Uses shouts and chants to buff its allies and spears for mid-range melee tanking.

Weak in solo due to low DPS and speed, which results in a repetitive playstyle centered only on a few strong skills.

WarriorFun option for some straightforward brawling that wears heavy armor with versatile weapons, including swords, axes, hammers, etc.

Low energy regen limits Warrior’s secondary spell use, making it a rather boring and simplistic profession.

Falls off in high-end solo and Hard Mode without strong healers.