Fallout 76 seems to be using the same assets from Skyrim. These assets include scripts and behaviour files. While some people would call the developers lazy, it is worth noting that the company does this to save money; this is not the only developer that does this and Bethesda is not going to be the last, either. This is a pretty common practice which we have seen in plenty of games.
It is interesting to note that the developers did not even bother renaming the assets. That is being lazy. Plenty of things are wrong with Fallout 76 and Bethesda has not handled them well, either. At launch, there were plenty of bugs and the game was vulnerable to hacks. If that was not enough, the game is based on a very old engine that has not aged well even though it has been “updated” for 2018.
People that bought the Fallout 76 Power Armor edition did not get the bag that was advertised and Bethesda is giving players 500 atoms as compensation. The in-game currency can be farmed without even spending any money and keeping in mind that the bad was the second most expensive item in the $200 special edition, 500 atoms is not enough.
A lawsuit against the company is in the works and people are asking players not to claim the 500 atoms because that would protect Bethesda from being sued. All things considered. Bethesda is not in a good place right now. Fans were concerned from the start and it seems that they were right.
To make matters worse, Bethesda CEO Todd Howard has confirmed that upcoming games like Starfield and Elder Scrolls VI will be based on the same old engine as well. The following is what he had to say in this regard:
“Fallout 76 uses a new renderer, a new lighting system, and a new system for the landscape generation. For Starfield, even more of it changes. And for The Elder Scrolls 6, out there on the horizon, even more.”
Let us know what you think about Fallout 76 using assets from Skyrim and whether or not you would call the devs lazy.