Snowrunner is one of those games that sneaks up on you. It’s all about using various real world vehicles to solve issues in snowy environments, and you unlock more and more with each hour of gameplay. It’s weirdly addictive, and once you’re done with what’s in the game, it’s got hundreds of mods for you to explore. Traditionally, mods have been very much an affair for PCs only. However, as console shave gotten better, developers have been able to make them work in their console versions too. Snowrunner now has hundreds of mods for players to access on consoles, and it’s only going to lead to more insanity throughout the community, and YouTube of course.
To make the case for mods on console, the developers have put out some stats that show why you need them. The thing about these that strikes me is just how relevant they are. For example, more than 30 percent of PC players use mods now. That’s about one third of the player base using mods, which is an astounding percentage.
There have been more than 5 million mod downloads over the course of this game’s life. That might be because at least three new mods are uploaded each and every day on average. Over the year, that’s more than one thousand mods. Considering that there are around 20,000 daily mod downloads too, this is starting to look like the best way to play the game.
To top it all off, the average rating of a mod is 92 percent positive. That’s crazy, considering that some of these mods will be built to be ridiculous. I just can’t imagine a gaming community enjoying mods this much, but here we are. The Snowrunner community is clearly the one exception to the rule. Bringing this love of mods to console is only going to bolster the community, and I feel like even more mods will be made as a result. This begs the question of whether all games should have mods. If they can be this well loved by a community, why don’t we have them as standard for all games?