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Hyrule Warriors: Age of Imprisonment Tier List — Best Weapons Ranked (November 2025)

Hyrule Warriors: Age of Imprisonment official artwork

There are over 50 weapons in Hyrule Warriors: Age of Imprisonment, some of which can be accessed only by certain characters. This guide will provide you with a tier list of the best weapons in the game, including their strongest sides and synergies with characters and elements.

Top Weapons Tier List for Hyrule Warriors: Age of Imprisonment

TierWeapons
S+Mighty Zonaite Longsword (Two-Handed), Mighty Zonaite Spear, Mighty Zonaite Sword (One-Handed), Elite Guard’s Claymore (Two-Handed), Elite Guard’s Spear, Elite Guard’s Sword (One-Handed), Forest Dweller’s Blade (One-Handed)
SGnarled Thick Stick (Two-Handed), Gnarled Long Stick (Spear), Stone Smasher (Two-Handed), Moonlight Scimitar (One-Handed), Silverscale Spear
ACastle Guard’s Spear, Gerudo Spear, Strong Zonaite Spear, Spear of Light, Zora Longsword (Two-Handed), Strong Zonaite Longsword (Two-Handed), Castle Guard’s Claymore (Two-Handed), Lightscale Trident (Spear)
BGnarled Wooden Stick (One-Handed), Boulder Breaker (Two-Handed), Great Eagle Bow, Wanderer’s Sword (One-Handed), Royal Mace (One-Handed), Blade of Light (One-Handed), Scimitar of the Seven (One-Handed), Castle Guard’s Sword (One-Handed), Strong Zonaite Sword (One-Handed)
CForest Dweller’s Sword (One-Handed), Forest Dweller’s Longsword (Two-Handed), Forest Dweller’s Spear, Zonaite Sword (One-Handed), Moblin Arm (Two-Handed), Sturdy Thick Stick (Two-Handed), Sturdy Wooden Stick (One-Handed), Sturdy Long Stick (Spear)
DGerudo Claymore (Two-Handed), High Guard’s Claymore (Two-Handed), Soldier’s Claymore (Two-Handed), Cobble Crusher (Two-Handed), Sledge (Spear), High Guard’s Sword (One-Handed), Soldier’s Broadsword (One-Handed), Feathered Edge (One-Handed)

Hyrule Warriors: Age of Imprisonment Tier List — Best Weapons Ranked

S+ Tier Weapons

WeaponsFeatures
Mighty Zonaite Longsword (Two-Handed)Provides excellent crowd control with slow, powerful swings and high knockdown potential, which is essential for late-game dominance.
Mighty Zonaite SpearHas an exceptional reach for safe poking and rapid multi-hit combos, making it the strongest option for mob control and bosses.
Mighty Zonaite Sword (One-Handed)Extremely agile weapon with wide-range combos for mob clearing and top adaptability with Zonai synergy.
Elite Guard’s Claymore (Two-Handed)Its sharp blade excels at cutting through guards, with good crowd control and knockdown ability like other two-handeds.
Elite Guard’s SpearHas a great reach and multi-hits for safe swings at distance, making it a reliable weapon for targeted clears.
Elite Guard’s Sword (One-Handed)Deals quick strikes and provides high adaptability for agile playstyles that suit highly mobile characters.
Forest Dweller’s Blade (One-Handed)A quick and adaptable weapon for combos and mobility with unique effects.

S-Tier Weapons

WeaponsFeatures
Gnarled Thick Stick (Two-Handed)Deals powerful, wide-area swings that have high damage output, which fits tanky playstyles.
Gnarled Long Stick (Spear)Has a long reach for safe poking and multi-hits, but deals lower damage up close.
Stone Smasher (Two-Handed)This enemy breaker deals massive smashes that break guards and stun groups of mobs and bosses.
Moonlight Scimitar (One-Handed)Allows you to execute fast combos for quick mob clears and has multiple slots for seals (up to 6).
Silverscale SpearHas a superior reach in comparison to other weapons in the same category and rapid pokes for distance control.

A-Tier Weapons

WeaponsFeatures
Castle Guard’s SpearReliable weapon for castle defense scenarios and general mob clearing, but outclassed by top-tier spears in damage.
Gerudo SpearDeals agile pokes and quick strikes with whirlwind combos, although less effective in heavy crowds.
Strong Zonaite SpearHas an enhanced reach and rapid combos for superior poking and boss pressure, just needs seals for max potential.
Spear of LightSolid Rauru exclusive weapon with piercing and light-based multi-hits for massive range and late-game dominance.
Zora Longsword (Two-Handed)Deals wide sweeping swings with water elemental effects for crowd stun and guard breaks, but has slow recovery.
Strong Zonaite Longsword (Two-Handed)Delivers powerful knockdowns and area smashes when upgraded for prolonged fights, but its heavy swings reduce speed and dodge potential.
Castle Guard’s Claymore (Two-Handed)Good weapon for defensive characters that aim at fortress sieges and heavy enemies, although it’s much slower than spears.
Lightscale Trident (Spear)Efficient only in water areas, where it deals rapid flurry thrusts with water boosts for double damage.

The rest of the weapons can be used only in the early-to-mid game, especially the basic starters, which won’t last for too long, so replace them as soon as you get the chance.