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Marvel Tokon: Best Combo Chains & Power-Ups

Marvel Tokon

Combos in Marvel Tokon revolve around a Link Attack system that makes things a lot easier but still retains depth for advanced play, plus assists, wall breaks, and power-ups. This guide will provide you with some of the best combo chains and power-ups in the game, including individual character combo extensions.

Best Combos for High Damage

Combo Extensions

If you’re looking for a simple but effective combo string, then mashing one attack button will end in a strong finisher. Here are the most basic variants:

ChainsFeatures
L → L → L → LTriggers a Skill finisher with Assemble beatdown and a potential Wall Break, where the damage scales with the number of unlocked allies.
M → M → MFinishes with the Super Skill worth 50 Skill Gauge and some solid damage output.
H → H → HFinishes with the Ultimate Skill that has a higher cost of about 100–125 Gauge, depending on your path, for the highest damage.

Note that combos are limited by 10 stacks before the combo drops, which is why most moves add one stack, while EX specials add zero stacks. Assists also add zero stacks and actually reduce stacks by two, allowing for much longer combos. Taking this into account, here are some of the best combo extensions for top-tier fighters (Buttons: L = Light, M = Medium, H = Heavy, 2H = Down + Heavy, A = Assist, U = Unique):

HeroesCombos
BladeMedium Starter: M → M → M → Skill → Super

Corner Simple: L → M → H → 2H → A → H → Super

Spider-ManEasy Air Loop: L → M → H → 2H → jump → Web Hang → j.M → j.H

Web Confirm: Web Shot → L → M → H → Skill → A

Super Ender: L → M → H → Web Warrior (Super)

MagikBasic Sword: L → M → H → 2H → jump → j.M → j.H

Teleport Extension: L → M → H → Teleport → L → M → Skill → A

Darkchild Powered: Activate Darkchild → L → M → H → 2H → A → Super

Simple Corner: L → M → H → 2H → A → Super

WolverineMixed Rush: M → M → L → H

Launcher: L → M → H → 2H → jump → j.M → j.H → j.M → j.H

With Berserker Rage: Activate Rage → L → M → H → 2H → A → Super (Savage Instinct)

Captain AmericaLauncher: L → M → H → 2H → jump → j.M → j.H → Shield Strike

Easy Super: M → M → M → Super

Assist Route: L → M → H → 2H → A → H → Super

Best Power-ups for Top Characters

High Damage

Many characters have unique gauges and powered states that can enhance your combos, movement, and damage. You can activate them during the combo activation for extra push. Here are the top 10 power-ups:

Power-upsFeatures
Wolverine: Berserker RageTemporary boost to movement and attack speed, which is great for extending aggressive combos.
Magik: DarkchildYou need to fill a special gauge to power her up for stronger technical combos and damage.
Green Goblin: GliderUse the special gauge movement power-up for floating, direction changes, and air combos.
Blade: Marked for DeathEnhances special properties after certain hits or Ultimates for better damage and extensions.
Ghost Rider: Vengeance GaugeBuilds with skills for higher hit count damage, but overloading causes long recovery.
Hulk: Gamma RageArmor and power boosts via unique commands.
Black Panther: Bask’s BlessingFull gauge enables super-fast 8-way dashes, cancelable from moves.
Magneto: Magnetic DebrisUse this for spatial control and setups.
Danger: Calibration OrbsInteract to charge homing lasers or explosions for Synchro Beam.
Carnage: NecrosisMakes specials plus on block with extra triggers.