Assassin’s Creed: The Ezio Collection comes with a day one patch that brings PS4 Pro enhancements to the title, we can today report.
The trilogy of remastered titles, starring Ezio Auditore da Firenze, releases today for PS4 and Xbox One. It packages together graphically enhanced versions of Assassin’s Creed 2, AC: Brotherhood and AC: Revelations – originally released for the PS3 and Xbox 360 – along with all single-player DLC for each title.
Better still, the game’s day-one patch brings 4K support to the game for PS4 Pro owners. The patch notes listed on the update history for the game are as follows:
- 4K dynamic rendering support for PS4 Pro;
- Fixed an issue where the application gets stuck if user accesses Ubisoft Club when there is no free space available;
- Fixed an issue where the user is unable to access Ubisoft Club from episode selection screen after suspending the application and causing network error;
- Fixed an issue where save data becomes damaged and cannot be loaded when the user quits the application immediately after the save is created;
- Fixed an issue where the user remains stuck in the saving screen after accepting the message that the user has to wait for the content to finish downloading;
- Fixed an issue of infinite loading when booting game after certain steps in Assassin’s Creed 2;
- Fixed miscellaneous crashes in Assassin’s Creed: Revelations Lost Archive;
- Fixed an issue where the smoke bomb can be seen through textures in Assassin’s Creed: Revelations;
- Fixed an issue where using the smoke bomb causes flickering textures on buildings in Assassin’s Creed: Brotherhood;
- Fixed an issue where some grass will disappear for one second when players get close in Assassin’s Creed: Brotherhood;
- Fixed an issue where surroundings in Desmond’s Journey changed into pure color and become corrupted when getting into Desmond’s Journey-Part 1 in Assassin’s Creed: Revelations;
- Fixed an issue where some map locations have placeholder text in Assassin’s Creed: Brotherhood.
The exact nature of the ‘dynamic rendering’ mentioned is currently unknown; we will update once we have had chance to play through the collection on the PS4 Pro.