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Crash Bandicoot: N. Sane Trilogy Gameplay Shown At PSX

Crash Bandicoot N. Sane Trilogy

The first gameplay for Crash Bandicoot: N. Sane Trilogy has been revealed today at Sony’s PSX conference.

The graphics have been improved considerably, with gameplay, audio and cutscenes being built from the ground up. A post on the PlayStation Blog by Vicarious Visions has stated that

“…we don’t consider this a remake. We know how much you all love the original games, so we didn’t want to fully remake them. The N. Sane Trilogy is a remaster plus.

The first step in our remaster plus was to truly understand what made the Naughty Dog games special and why fans still love them to this day. The best way to understand a game is to play it, and boy, did we play the Crash games. We played them to the point that we broke controllers from mashing the jump button too much. We studied original concept art and commercials for inspiration. And we went even further back to understand the material that originally inspired Naughty Dog, including Who Framed Roger Rabbit? and Looney Tunes.

With all of that in mind, we started our work. Using the original level geometry from Naughty Dog as a guide, we rebuilt the Crash gameplay from scratch, capturing its simplicity and precision. As the levels began to take shape, we layered in our own lush and zany art, animation, and audio.”

The N. Sane Trilogy houses the first three original games, and is due out in 2017.

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