Features Opinion PS5

Final Fantasy XVI: Redefining the Franchise

Final Fantasy, Final Fantasy XVI, RPG, Action RPG, Game Design, Square Enix, Combat System, Ryota Suzuki, Crafting, Customization, Eikon Abilities, Game Evolution, Game Mechanics, Narrative, Player Choice, Game Balance, Genre Revolution

For over three decades, the Final Fantasy franchise has been known for its constant reinvention. From the cyberpunk stylings of Final Fantasy VII to the venture into online multiplayer with Final Fantasy XI, the franchise has consistently pushed boundaries. The latest installment, Final Fantasy XVI, aims to redefine the series by embracing a more mature and action-focused approach. While it largely succeeds in its efforts, the game still clings to certain RPG features that feel obligatory rather than essential. To truly break new ground, Final Fantasy XVI must take that extra step and move away from its RPG foundations.

Final Fantasy XVI: Redefining the Franchise, But Struggling to Leave RPG Roots Behind
Eikon

Reinventing the Final Fantasy Franchise

To create the first true mainline action RPG for Final Fantasy, Square Enix enlisted the expertise of Ryota Suzuki, the combat designer behind Devil May Cry 5. Suzuki’s influence is evident in Final Fantasy XVI’s combat mechanics, which feature tight combos, counters, move-canceling, and a diverse range of play styles. The game successfully embraces the intensity and depth expected from a high-action title.

Despite its focus on action, Final Fantasy XVI retains many traditional RPG elements that fans associate with the series. These include crafting and equipping weapons and armor, a leveling system, and passive party members. However, these features are disappointingly shallow in execution. For example, the leveling system for the protagonist’s canine companion, Torgal, lacks any player interaction and progresses automatically with the story. The crafting system, too, lacks variety and fails to offer meaningful choices. The lack of customization for party members feels odd in a series known for its character customization options.

Amidst the underwhelming RPG systems, Final Fantasy XVI introduces the Eikon abilities, which provide deep and meaningful customization. Clive, the protagonist, gains access to different Eikon sets throughout the story, each granting unique Feats and abilities. This dynamic system offers players numerous options for varied builds, reminiscent of skill trees seen in popular action games. The Eikon abilities showcase Final Fantasy XVI’s potential for innovation and stand out as a highlight of the game.

Final Fantasy XVI: Redefining the Franchise, But Struggling to Leave RPG Roots Behind
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Final Fantasy XVI’s Action-Focused Approach

While Final Fantasy XVI shines when breaking new ground and offering fresh experiences, its RPG elements feel unnecessary and detract from its core action gameplay. Sidequests and exploration contribute to the narrative and world-building but lack rewarding mechanics. The crafting system, in particular, feels superfluous and overly complex, as simple rewards for defeating major story bosses would have sufficed. The inclusion of party members and stat explanations adds unnecessary complexity without providing meaningful customization.

Final Fantasy XVI finds itself at odds with its own identity. While it introduces exciting new elements, it struggles to break free from the expectations associated with the franchise. To truly evolve, the game needs to shed more of its RPG elements and focus on delivering a streamlined and immersive action experience. Complexity should serve a purpose, rather than being included for the sake of tradition. Final Fantasy XVI has the potential to be an exceptional action game, but those seeking a deep RPG experience may find themselves disappointed.

As Producer Naoki Yoshida stated, there is no need for Final Fantasy to be constrained by its past. Final Fantasy XVI stands as a testament to the franchise’s ongoing battle with itself. It captivates players when it embraces fresh ideas, but its lingering RPG elements prevent it from fully breaking free. The time has come for Final Fantasy to make a definitive break from its RPG roots and carve its own path forward, delivering an unparalleled action experience that sets new standards for the franchise.

Final Fantasy XVI: Redefining the Franchise, But Struggling to Leave RPG Roots Behind
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RPG Roots and the Need for Further Evolution

Final Fantasy XVI has the potential to become a trailblazer in the gaming industry by defying traditional RPG expectations. By taking inspiration from successful action games like Devil May Cry and God of War, the franchise can create a unique and captivating experience that appeals to a wider audience. Emphasizing a streamlined and immersive action gameplay without compromising narrative depth and world-building will be key.

To create a more satisfying experience, Final Fantasy XVI should focus on enhancing player choice and providing meaningful rewards. Sidequests and exploration should offer not only narrative payoff but also mechanical benefits that make them worthwhile. By incorporating varied and impactful rewards for completing quests and collecting crafting materials, the game can strike a better balance between narrative and gameplay satisfaction.

The game’s RPG systems, such as crafting and party management, should undergo streamlining to align with its action-focused approach. Simplifying the crafting system and making it more intuitive will prevent it from feeling like a cumbersome and unnecessary feature. Similarly, reimagining the concept of party members to offer greater customization options and player agency will enhance the overall experience.

Final Fantasy XVI: Redefining the Franchise, But Struggling to Leave RPG Roots Behind
Main protagonist

The Combat Expertise of Ryota Suzuki

Final Fantasy XVI has already shown its potential to break new ground with the introduction of the Eikon abilities. Expanding on this innovative system and exploring other fresh ideas will allow the game to define its identity beyond the confines of traditional RPG conventions. By daring to take risks and challenge player expectations, Final Fantasy XVI can establish itself as a revolutionary title within the gaming industry.

Final Fantasy XVI’s journey to redefine the franchise and embrace a more mature and action-focused direction is commendable. However, to truly stand out in the games industry, the game must go beyond merely incorporating RPG elements out of obligation. By breaking free from these conventions and embracing its identity as a unique and immersive action experience, Final Fantasy XVI has the potential to set a new standard for the franchise and captivate a broader audience. It’s time for Final Fantasy to step boldly into uncharted territory and create a legacy of innovation and excellence.