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Previews

159 stories

Monstrum: Early Access Preview

By Jake Richards5 min read

Imagine, if you will, the nerve-wracking survivor mode of Alien: Isolation; the thrilling, tense, finales of L4D and the creature variety of Evolve, all spinning in some sort of sci-fi…

Evolve: Open Beta Impressions

By Adam Shepherd7 min read

Turtle Rock's new shooter Evolve recently began an open beta ahead of its February launch date. We were lucky enough to participate, and can confirm that it is a monster-sized…

Fractured Space Preview

By Amber Colyer3 min read

Fractured Space was initially released on November 20 as an early access game on Steam by Edge Case Games. The developers have offered some interesting insight into how the game…

Prismata Preview

By Amber Colyer4 min read

With the end of its Kickstarter campaign quickly approaching, we took the opportunity to take a look at a beta build of the soon-to-be released strategy game, Prismata. Developers Lunarch…

Bloodborne PSX Demo Impressions

By Scott Russell3 min read

Once again, Bloodborne has us intrigued. Everything we see about it makes us long for its dark and horrific milieu, and the PlayStation Experience's live demo last week was no…

Salt: Early Access Preview

By Amber Colyer4 min read

There's always been something very relaxing about games in the sandbox style of Minecraft. Just exploring at your leisure, building as you wish and the reward of adventure… that is,…

The Old City: Leviathan Preview

By Adam Lloyd7 min read

Since it was first revealed, The Old City: Leviathan has attracted many comparisons to other story-heavy games such as Dear Esther and Gone Home. This seems like an apt association.…

TerraTech Preview

By Amber Colyer4 min read

An interesting game has fallen before us this day. It comes from the long-working, lovingly crafted hands of Payload Studios, headed by Russell Clarke, a man who has a lot…

Reflex: Early Access Preview

By Amber Colyer4 min read

It began as a Kickstarter for Australian game studio Turbo Pixel Studios. The concept of Reflex was to take players back to the grandiose times of Quake or Unreal Tournament…